package gal.obj;

public class Star3D
{
	private double x=0.0;
	private double y=0.0;
	private double z=0.0;
	private double vX=0.0;
	private double vY=0.0;
	private double vZ=0.0;
	private double mass=0.0;
	
	
	
	public Star3D(double x, double y, double z, double vX, double vY, double vZ, double mass)
	{
		super();
		this.x = x;
		this.y = y;
		this.z = z;
		this.vX = vX;
		this.vY = vY;
		this.vZ = vZ;
		this.mass = mass;
	}
	
	public double getX()
	{
		return x;
	}
	public void setX(double x)
	{
		this.x = x;
	}
	public double getY()
	{
		return y;
	}
	public void setY(double y)
	{
		this.y = y;
	}
	public double getZ()
	{
		return z;
	}
	public void setZ(double z)
	{
		this.z = z;
	}
	public double getvX()
	{
		return vX;
	}
	public void setvX(double vX)
	{
		this.vX = vX;
	}
	public double getvY()
	{
		return vY;
	}
	public void setvY(double vY)
	{
		this.vY = vY;
	}
	public double getvZ()
	{
		return vZ;
	}
	public void setvZ(double vZ)
	{
		this.vZ = vZ;
	}
	public double getMass()
	{
		return mass;
	}
	public void setMass(double mass)
	{
		this.mass = mass;
	}
	
	
	
}
